Interaction Design

Programme - first cycle - 180 credits

Syllabus for students admitted autumn 2019

Programme Code:
TGIDE revision 3
Swedish name:
Date of establishment:
21 November 2016
Date of ratification:
13 September 2018
Decision-making body:
Faculty of Culture and Society
Enforcement date:
02 September 2019
Replaces Syllabus ratified:
28 November 2016

Entry requirements

General entry requirements + English B.


Interaction design focuses on the design of interactive products, services, and environments. Through concept development, prototyping and evaluation, students develop mobile as well as web and application based interactivity. This could be anything from websites to smart clothes, from computer games to interactive environments.

Interaction Designers thus create useful, interactive, utility-oriented design, expressive design for pleasure, as well as critical and aesthetic-oriented design. Interaction design is an area that has emerged in response to the digital properties of the material. The discipline borrows theory and methods from traditional design, informatics, social sciences, humanities and arts.

This three-year interaction design programme has a strong focus on user-centred design of digital artefacts. The education is rooted in the strong Scandinavian design tradition of involving users in the design process. This particular approach is sought-after by design and technology companies worldwide. Students are trained to think critically and to challenge existing technology as a way to creatively reflect on the possibilities for new types of interaction.

After graduation, the student should be well-prepared for professional work in interaction design, or for post-graduate education in the field. In addition to self-employment, work opportunities include interaction design at companies, consultancies or cultural institutions. Potential specialisms encompass web and consumer design, product development, mobile technologies, and usability.



For programme with start Autumn 2019:
Autumn 2019 - Semester 1
Spring 2020 - Semester 2
Autumn 2020 - Semester 3
Spring 2021 - Semester 4
Autumn 2021 - Semester 5
  • See comment below
Spring 2022 - Semester 6
During semester five, students take elective courses, with the possibility of completing these at universities abroad.

Learning outcomes

Knowledge and understanding
To receive a bachelor's degree in Interaction Design, the student shall:

  • demonstrate knowledge and understanding in the main field of study, including knowledge of the field's disciplinary foundation, understanding of the field's applicable methodologies, specialised study in some aspect of the field, and awareness of current research issues.
Competencies and skills
To receive a bachelor's degree in Interaction Design, the student shall:
  • demonstrate the ability to search for, gather, evaluate and critically interpret relevant information for a formulated problem, as well as the ability to discuss phenomena, issues and situations critically;
  • demonstrate the ability to identify, formulate and solve problems autonomously and to complete tasks within predetermined time frames;
  • demonstrate the ability to present and discuss information, problems and solutions in speech and writing, as well as in dialogue with different audiences; and
  • demonstrate the skills required to work autonomously in their main field of study.
Evaluation and approach
To receive a bachelor's degree in Interaction Design, the student shall:
  • demonstrate the ability to make assessments in their main field of study, informed by relevant disciplinary, social and ethical issues;
  • demonstrate insight into the role of knowledge in society and the responsibility of the individual for how knowledge is used; and
  • demonstrate the ability to identify needs for further knowledge and ongoing learning.


Bachelor's degree.

Degree of Bachelor of Science with a major in Interaction Design.

Other Information

The language of instruction is English.