Interaction Design

Programme - first cycle - 180 credits

Syllabus for students admitted autumn 2017

Programme Code:
TGIDE revision 1.1
Swedish name:
Date of establishment:
21 November 2016
Date of ratification:
27 March 2019
Decision-making body:
Faculty of Culture and Society
Enforcement date:
28 August 2017
Replaces Syllabus ratified:
28 November 2016

Entry requirements

General entry requirements + English B.


Interaction design focuses on the design of interactive products, services, and environments. The concept development, prototyping and evaluation, students develop mobile as well as web and application based interactivity. It can be everything from websites to smart clothes, from computer games to interactive environments.

Interaction Designers thus creating useful interactive utility-oriented design, but also expressive design for pleasure as well as critical and aesthetic oriented design. Interaction design is an area that has emerged in response to the digital properties of the material. The discipline borrows theory and methods from traditional design, informatics, social sciences, humanities and arts.

The three-year program of interaction design has a strong focus on user-centered design of digital artifacts. The basis of education is in the strong Scandinavian design tradition of involving users in the design process which is desirable in design and technology companies worldwide. Students are trained to think critically and to challenge existing technology as a way to creatively reflect on the possibilities for new types of interaction.

After graduation, the student should be well-prepared for professional work in interaction design or post-graduate education in the field. In addition to self-employment, work possibilities include interaction design in companies, consultancies or cultural institutions, encompassing the web and consumer design, product development, mobile technologies and usability.



For programme with start Autumn 2017:
Autumn 2017 - Semester 1
Spring 2018 - Semester 2
Autumn 2018 - Semester 3
Spring 2019 - Semester 4
Autumn 2019 - Semester 5
Spring 2020 - Semester 6
During semester 5 students take elective courses, with the possibility of these being at universities abroad.

Learning outcomes

Knowledge and understanding
For a Degree of Bachelor of Science the student shall

  • demonstrate knowledge and understanding in the main field of study, including knowledge of the disciplinary foundation of the field, understanding of applicable methodologies in the field, specialised study in some aspect of the field as well as awareness of current research issues.
Competence and skills
For a Degree of Bachelor of Science the student shall
  • demonstrate the ability to search for, gather, evaluate and critically interpret the relevant information for a formulated problem and also discuss phenomena, issues and situations critically
  • demonstrate the ability to identify, formulate and solve problems autonomously and to complete tasks within predetermined time frames
  • demonstrate the ability to present and discuss information, problems and solutions in speech and writing and in dialogue with different audiences, and
  • demonstrate the skills required to work autonomously in the main field of study.
Judgement and approach
For a Degree of Bachelor of Science the student shall
  • demonstrate the ability to make assessments in the main field of study informed by relevant disciplinary, social and ethical issues
  • demonstrate insight into the role of knowledge in society and the responsibility of the individual for how it is used, and
  • demonstrate the ability to identify the need for further knowledge and ongoing learning.


Bachelor's degree.

Degree of Bachelor of Science with a major in Interaction Design.

Other Information

The language of instruction is English.